Dekanids – Stat Blocks for Daggerheart

When the party emerged from a portal from their homeworld of Toril into the new setting of Theia, they fell into a nest of these terrifying dudes at the top of the ruins of a wizard’s tower. Sure, it may have been a bit cruel to unleash 10-legged giant spiders on a party that had just taken on the BBEG of “Lost Mine of Phandelver” but I have no regrets. It was a hard-fought battle but they won in the end. Welcome to Theia, y’all!
Dekanid
Tier 2 Standard A 10-legged spider with a body about the size of a medium dog and fangs dripping with venom. Motives & Tactics: Ambush, consume, hunt. Difficulty: 13 | Thresholds: 10/16 | HP: 5 | Stress: 1 ATK: +2 | Bite: Melee | 2d4+4 physical Experience: Stealth +3 FEATURES Enweb – Action: If a target is incapacitated in some way, the Dekanid can wrap them in its web and drag them off to its lair. Paralyzing Venom – Reaction: When the Dekanid makes a successful attack against a target, spend a Fear to Paralyze the target for the remainer of the scene or until it is somehow reversed. While Paralyzed in this way, the target is conscious but cannot move and their speech is unintelligible.
Dekanid Broodlings
Tier 2 Horde (3/HP) Recently-hatched dekanid offspring with softball-sized bodies, fiercely aggressive and ravenous for fresh meat. Motives & Tactics: Consume, overwhelm, protect mother. Difficulty: 12 | Thresholds: 12/18 | HP: 5-2(3) | Stress: 2 ATK: +0 | Bite: Melee | 2d8+6 phy FEATURES Horde (1d8+3) – Passive: When the Broodlings have marked half or more of their HP, their standard attack deals 1d8+3 physical damage instead.
Dekanid Broodmother
Tier 2 Leader A car-sized, 10-legged spider that defends its lair and its brood to the death. Motives & Tactics: Consume, poison, protect brood, trap in web. Difficulty: 14 | Thresholds: 13/24 | HP: 6 | Stress: 4 ATK: +5 | Bite: Melee | 2d8+6 phy Experience: Stealth +3 FEATURES Terrifying – Passive: Once per encounter, when the Broodmother makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear. Summon Brood – Action: Once per scene, mark a Stress to summon 1d4 Dekanid Broodlings, which appear at Far range. Venomous Fangs – Reaction: When the Broodmother makes a successful attack against a target, spend a Fear to deal an additional 2d4+4 physical damage and Poison them until their next rest or they succeed on a Knowledge Roll (16). While Poisoned, the target must roll a d6 before they make an action roll. On a result of 4 or lower, they must mark a Stress.
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This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.